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Role-playing games seem to be undergoing a renaissance. Guys my age who played them (particularly D&D) as kids are playing them again as adults.
Some of this is fueled by nostalgia. But it seems like the renaissance is going past that, and we’re starting to think about how to get the most out of these games as adults. One trend is away from a style of play that mostly duplicates what you could do in a typical video game, and toward more creative realization of characters, dramatic plots, and spontaneous improvisation. read more...
It rolls a die, controlled by USB. It’s not done yet.
Working on this project makes me hungry for some reason.
I hesitate to admit it, but I played Dungeons & Dragons as a kid. A lot.
Now I’m playing it again, with my brother and his kids, and I am only slightly ashamed to say I’m enjoying it. A lot.
The attached page is a wiki-style log of some of our adventures. It’s mostly for the players’ use, but feel free to check it out if you’re interested.
The interface for the wiki implies that you can modify it, but you can’t save any changes.